Low poly model with high-end map-based details
Halloween low poly cube sculpture designed with the golden ratio in mind. Showing how very low poly 3d models can have a lot of details with the correct maps made using high-end texturing softwares like Substance or QUIXEL Suite.
3d modelling made in Cinema 4d, texturing in QUIXEL suite & patterns in Adobe Illustrator.
Rendered in real-time in UNREAL engine.
Design & textures: Mangosh Prunier